Professions
Five classes, each with its evolutions. A new class makes the character stronger and opens better wings, skills and items. Drag a character to turn it.
The classes













2nd class (DW, DK, ELF)
Talk to Sebina the Priest in Devias (183, 31) from level 150.
Scroll of Emperor
1,000,000 Zen
Scroll of EmperorMonsters of level 45–60
Reward: +10 points
The item of your class
2,000,000 Zen
Broken SwordDark Knight
Soul Shard of WizardDark Wizard
Tear of ElfFairy Elf
Monsters of level 62–76
Reward: +10 points and the 2nd class
Marlon (DW, DK, ELF)
After the 2nd class, talk to Marlon in Devias (183, 30) from level 220.
Ring of Honor
3,000,000 Zen
Ring of HonorMonsters of level 72–108
Reward: one more point for every level above 220; the Fairy Elf also learns Infinity Arrow
Dark Stone (Dark Knight only)
2,000,000 Zen
Dark StoneMonsters of level 72–108
Reward: the combo skill
3rd class (every class)
Talk to Apostle Devin in Crywolf (228, 48) from level 380. DW, DK and ELF need the Marlon quest first; MG and DL start here.
Three trophies
5,000,000 Zen
Flame of Death Beam KnightDeath Beam Knight
Horn of Hell MaineHell Maine
Feather of PhoenixPhoenix of Darkness
Reward: +20 points
The trainees of Barracks
Level 400 · 7,000,000 Zen
Kill 20 Balram, 20 Death Spirit and 20 Soram (trainees) in Barracks.
Reward: +20 points
Dark Elf
10,000,000 Zen
Kill the Dark Elf (hero) in the Refuge, at the end of Barracks. There is only one at a time: wait for it.
Reward: +30 points and the 3rd class
The 2nd class: the 2nd level wings and stronger skills and items. The 3rd class: the 3rd level wings and the master level from level 400.