Events

CryWolf

5 sections

Crywolf is the fortress south-east of the Valley of Loren. Kundun sends Balgass and his army against it; the players defend the Statue of the Sacred Wolf.

WhenMon, Wed, Fri · 21:30
Duration30 minutes
Level10+ (DL and MG 7+)
EntryValley of Loren 161 41, or M

During the battle

  • The battle is announced in gold in the middle of the screen.
  • The safe zone of the fortress becomes a battle zone; no personal shops or NPCs, and players cannot attack each other.
  • A hero who dies comes back in the safe zone of Crywolf.

Statue and altars

The Statue of the Sacred Wolf holds Kundun back; five altars around it give it the elves' energy. Balgass goes for the altars first: without them the statue loses its defense. If no elf is on an altar when the battle starts, it is lost at once.

Elves

Up to five Muse Elf / High Elf characters join each altar, two tries per altar, in the two minutes before the battle. A joined elf cannot act: moving, attacking or dying breaks the link. The statue's life follows the life of the joined elves.

How the battle goes

Twelve Dark Elves lead Balgass's army against the players first. When they are dead, Balgass himself comes in the last five minutes - his mass freeze (Stern) is his most dangerous spell. His life shows under the statue's, top left.

Victory

  • At least one altar stands and the statue is protected.
  • Balgass is killed.

Defeat

  • No elf on an altar when the battle starts.
  • Every altar is destroyed.
  • Balgass is still alive at the end.

Rewards

  • Experience by your Kill Points rank (table below), more with more defenders.
  • Extra Kill Points for the final blow on Balgass.
  • Extra Kill Points and a Jewel of Bless for the elves still on an altar at the end.
  • Dark Elf and Balgass drop one prize each - see Bosses and Rare Monsters.

Rewards are given at the end of the battle: leave Crywolf before it ends and you get none.

MonsterKill Points
Balgass7 000
Dark Elf3 000
Balista1 000
Soram700
Balram600
Death Spirit600
Kill PointsRankExperience
0 – 1 000D0
1 001 – 3 000C10 000 000
3 001 – 5 000B40 000 000
5 001 – 10 000A60 000 000
over 10 000S90 000 000

After a victory

Until the next battle, every monster of the server (Land of Trial aside) has 20% less life, Kundun does not heal, and the Chaos Machine tickets succeed 10% more often. A defeat changes nothing.